![]() ![]() IMPORTANT - Main renderings made in Blender 3D 2.Menus Icon Bar Menu Icon Accordion Tabs Vertical Tabs Tab Headers Full Page Tabs Hover Tabs Top Navigation Responsive Topnav Split Navigation Navbar with Icons Search Menu Search Bar Fixed Sidebar Side Navigation Responsive Sidebar Fullscreen Navigation Off-Canvas Menu Hover Sidenav Buttons Sidebar with Icons Horizontal Scroll Menu Vertical Menu Bottom Navigation Responsive Bottom Nav Bottom Border Nav Links Right Aligned Menu Links Centered Menu Link Equal Width Menu Links Fixed Menu Slide Down Bar on Scroll Hide Navbar on Scroll Shrink Navbar on Scroll Sticky Navbar Navbar on Image Hover Dropdowns Click Dropdowns Cascading Dropdown Dropdown in Topnav Dropdown in Sidenav Resp Navbar Dropdown Subnavigation Menu Dropup Mega Menu Mobile Menu Curtain Menu Collapsed Sidebar Collapsed Sidepanel Pagination Breadcrumbs Button Group Vertical Button Group Sticky Social Bar Pill Navigation Responsive Header ![]() So, you'll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset! generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) you can use it in Eevee for Blender 3D 2.8, too.generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height).Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal).Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal). ![]() Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal).Cycles (or Eeevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal).PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set for a bunch of rendering engines or game engines! Uniform scale object (scale applied in Blender 3D). Real world dimensions scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Polygonal, QUADS ONLY (no tris/ngons) 13466 vertices, 13464 quad faces (26928 tris). ![]() UV Layout maps and Image Textures resolutions: 2048x2048 PBR Textures made with Substance Painter.
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